Game Developer | $60/hr Remote

Remote, USA Full-time Posted 2026-05-31
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Position: Game Developer
Type: Contract
Compensation: $20 - $60/hour
Location: Remote
Commitment: 10-40 hrs/week

    Role Responsibilities
  • Design and develop game systems and engine-level features using C++ and game engines
  • Develop tools and modding related to games to enhance user experience
  • Work on rendering pipelines, shaders, and real-time graphics systems to ensure high performance
  • Optimize performance across CPU/GPU, memory, and rendering workloads for efficient gameplay
  • Collaborate with designers, artists, and engineers to deliver high-quality gaming experiences
  • Debug complex issues related to rendering, performance, and cross-platform compatibility
  • Requirements
  • Have strong relevant experience in game development or real-time graphics programming, ideally between 3 to
  • Demonstrate strong proficiency in C++ programming language
  • Hands-on experience with one or more graphics APIs such as DirectX (DX11/12), Vulkan, OpenGL, or Metal is required
  • Possess a solid understanding of rendering pipelines, shaders (HLSL/GLSL), and 3D math concepts
  • Experience with Unreal Engine or similar game engines is essential
  • Familiarity with performance optimization techniques, including CPU/GPU, memory, and multithreading, is necessary
    Application Process
  • Easy Apply on Dice
  • Check email for next steps
  • Participate in resume evaluation & interview stage

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