Senior Game Designer – Contract

Remote, USA Full-time Posted 2026-05-04
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    Job Description:
  • Create immersive, “in-world” interfaces that feel native to the narrative rather than overlaid on top of it.
  • Design and document complex gameplay loops that support narrative progression, player choice, and state-based outcomes
  • Shape how players receive information through visual, textual, and sensory cues — including state changes, progression signals, and emotional feedback.
  • Help define and curate guidelines for AI-generated assets (portraits, environments, landscapes), ensuring stylistic cohesion and narrative integrity.
  • Work closely with creative, design, and technical partners to ensure systems, visuals, and storytelling are deeply aligned.
    Requirements:
  • 5–8+ years of experience in game design, interactive narrative, or systems-driven visual design
  • Strong understanding of diegetic UI and immersive interface design
  • Proven experience designing complex systems, loops, and progression models
  • Exceptional visual sensibility paired with clear systems thinking
  • Comfort working with ambiguity and helping define new frameworks from scratch
  • Ability to document thinking clearly for cross-functional teams
  • Major Plus: TTRPG literacy (D&D, narrative tabletop systems, or similar) – Familiarity with branching narratives, player agency, and emergent storytelling is a big win.
    Benefits:
  • Flexible, Hybrid Work Environment
  • Great Compensation with Annual Reviews (Learn more about our Pay Philosophy)
  • 401(k) Matching with Immediate Vesting
  • Robust Medical, Vision, and Accident Insurance
  • Generous Paid Holidays and unlimited PTO
  • Sabbaticals
  • Monthly Wellbeing Stipend
  • Career Management and Leadership Training

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